Enjoyed reading this blog post today, and will look forward to implementing some of the ideas into my classroom practice this year. Since listening to Deb Masters at the start of the year showing a video of students in New Zealand describing their learning, and simply observing how motivated my own children and others are when playing various games, I have been wanting to try to synthesise some of these factors into my teaching.
I am working on an idea at the moment, after exploring the SOLO taxonomy. What if students designed their own ‘game’ with 5 different levels? The levels would need to build in complexity – as most games do. We would then use this regularly as an analogy to describe their own learning in various areas. This could also be linked with an art activity and perhaps some exploration of the fantasy genre in literature.